{{Infobox Software
| name                   = Octane Render
| logo                   = 
| screenshot             = 
| caption                =
| developer              = [http://www.refractivesoftware.com/index.php Refractive Software]
| latest_release_version = beta 2.46b
| latest_release_date    = {{release date|2011|4|14}}
| operating_system       = [[Cross-platform]]
| genre                  = [[Rendering system]]
| license                = [[Proprietary software|Proprietary]] [[commercial software]]
| website                = {{URL|www.refractivesoftware.com}}
}}
'''Octane Render''' is a real-time 3D [[unbiased rendering]] application developed by the New Zealand-based company [http://www.refractivesoftware.com/index.php Refractive Software]. It is the first commercially available unbiased renderer to work exclusively on the GPU (Graphics Processing Unit) and has the ability to work in real time. This allows the user to change materials, lighting, and render settings on the fly with any changes made being reflected within the rendering viewport immediately.

Octane Render runs exclusively on [[Nvidia]]'s [[CUDA]] technology, meaning that it runs only on [[Nvidia]] and not [[ATI]] [[video card|video cards]]. Multiple cards can be used in conjunction using Nvidias SLI technology and an appropriate motherboard or GPU hub.

==Overview==


==Features==
{{columns-list|3|

'''USER INTERFACE'''
*Real-time interactive texturing and lighting
*Node-based user interface allowing complex procedural materials
*Sharing of materials between users over a material database via OctaneLive

'''ENGINE'''
*Physically based / spectral light transport
*Choose [[Unbiased rendering|unbiased]] or [[ambient occlusion]] modes
*[[Motion blur]] (for camera movement only)
*Pause/resume render
*Multiple GPU support

'''SPECTRA'''
*Gaussian spectra
*[[Blackbody]] spectra
*Supports multiple [[Color space|colour spaces]]

'''TEXTURES'''
*Loads 40 different image file formats
*HDR, Canon RAW, and OpenEXR [[HDRI]] image textures

'''LIGHTS'''
*Spectrum or [[HDRI]] environment lighting
*Sun-sky daylight with location / date control system
*Emissive materials - emitter texture or [[blackbody]] spectrum

'''MATERIALS'''
*Glossy, diffuse, translucent, and emissive materials
*[[Bump mapping]] and [[normal mapping]]
*Opacity / [[alpha mapping]]
*[[Thin film]] coatings
*Mixing/stacking of materials and layers
*OctaneLive online community material database

'''CAMERAS'''
*[[Thin lens]] perspective with true [[depth of field]]
*3D [[Anaglyph image|stereo anaglyph]] rendering
*Realistic camera controls:
**[[Depth of field]]
**[[Focal length]]
**[[F-stop]]
**[[Shutter speed]]
*[[Tonal response curve|Camera response curves]] to simulate dozens of cameras
*Real-time [[tone mapping]] pipeline
*Built-in noise ("firefly") removal tool
}}

==Integration with other software==

The commercial version of Octane Render comes with free plugins for the following software:

* [[Autodesk 3ds Max]]
* [[Autodesk Maya]]
* [[Autodesk Softimage]]
* MAXON [[Cinema 4D]]
* [[Google Sketchup]]
* [[Blender (software)]]
* [[Luxology]] [[Modo (software)]]
* [[LightWave 3D]]
* [[Rhinoceros 3D]]

== See also ==
*[[Nvidia]]
*[[CUDA]]
*[[Unbiased rendering]]

==References==
{{Reflist}}
1. http://features.cgsociety.org/story_custom.php?story_id=6031- Featured # 18 in CG Society 2010 Retrospective

2. http://www.evermotion.org/tutorials/show/7961/octane-render-review - In depth review

3. http://www.cgchannel.com/2010/05/octane-render-gpu-based-rendering/

==External links==
*[http://Refractivesoftware.com Official Octane Render site]
*[http://Refractivesoftware.com/forum Octane Render Community Forum]
*[http://www.refractivesoftware.com/gallery.html Octane Render Gallery]

[[Category:Rendering systems]]
